Tutorial 23: Tray Icon

In this tutorial, we will learn how to put icons into system tray and how to create/use a popup menu.
Download the example here.

Theory:

System tray is the rectangular region in the taskbar where several icons reside. Normally, you'll see at least a digital clock in it. You can also put icons in the system tray too. Below are the steps you have to perform to put an icon into the system tray:
  1. Fill a NOTIFYICONDATA structure which has the following members:
  2. Call Shell_NotifyIcon which is defined in shell32.inc. This function has the following prototype:

  3.             Shell_NotifyIcon PROTO dwMessage:DWORD ,pnid:DWORD

        dwMessage  is the type of message to send to the shell.
               NIM_ADD Adds an icon to the status area.
              NIM_DELETE Deletes an icon from the status area.
              NIM_MODIFY Modifies an icon in the status area.
        pnid  is the pointer to a NOTIFYICONDATA structure filled with proper values
    If you want to add an icon to the tray, use NIM_ADD message, if you want to remove the icon, use NIM_DELETE.

That's all there is to it. But most of the time, you're not content in just putting an icon there. You need to be able to respond to the mouse events over the tray icon. You can do this by processing the message you specified in uCallbackMessage member of NOTIFYICONDATA structure. This message has the following values in wParam and lParam (special thanks to s__d for the info): Most tray icon, however, displays a popup menu when the user right-click on it. We can implement this feature by creating a popup menu and then call TrackPopupMenu to display it. The steps are described below:
  1. Create a popup menu by calling CreatePopupMenu. This function creates an empty menu. It returns the menu handle in eax if successful.
  2. Add menu items to it with AppendMenu, InsertMenu or InsertMenuItem.
  3. When you want to display the popup menu where the mouse cursor is, call GetCursorPos to obtain the screen coordinate of the cursor and then call TrackPopupMenu to display the menu. When the user selects a menu item from the popup menu, Windows sends WM_COMMAND message to your window procedure just like normal menu selection.
Note: Beware of two annoying behaviors when you use a popup menu with a tray icon:
  1. When the popup menu is displayed, if you click anywhere outside the menu, the popup menu will not disappear immediately as it should be. This behavior occurs because the window that will receive the notifications from the popup menu MUST be the foreground window. Just call SetForegroundWindow will correct it.
  2. After calling SetForegroundWindow, you will find that the first time the popup menu is displayed, it works ok but on the subsequent times, the popup menu will show up and close immediately. This behavior is "intentional", to quote from MSDN. The task switch to the program that is the owner of the tray icon in the near future is necessary. You can force this task switch by posting any message to the window of the program. Just use PostMessage, not SendMessage!

Example:

.386
.model flat,stdcall
option casemap:none
include \masm32\include\windows.inc
include \masm32\include\user32.inc
include \masm32\include\kernel32.inc
include \masm32\include\shell32.inc
includelib \masm32\lib\user32.lib
includelib \masm32\lib\kernel32.lib
includelib \masm32\lib\shell32.lib

WM_SHELLNOTIFY equ WM_USER+5
IDI_TRAY equ 0
IDM_RESTORE equ 1000
IDM_EXIT equ 1010
WinMain PROTO :DWORD,:DWORD,:DWORD,:DWORD

.data
ClassName  db "TrayIconWinClass",0
AppName    db "TrayIcon Demo",0
RestoreString db "&Restore",0
ExitString   db "E&xit Program",0

.data?
hInstance dd ?
note NOTIFYICONDATA <>
hPopupMenu dd ?

.code
start:
    invoke GetModuleHandle, NULL
    mov    hInstance,eax
    invoke WinMain, hInstance,NULL,NULL, SW_SHOWDEFAULT
    invoke ExitProcess,eax

WinMain proc hInst:HINSTANCE,hPrevInst:HINSTANCE,CmdLine:LPSTR,CmdShow:DWORD
    LOCAL wc:WNDCLASSEX
    LOCAL msg:MSG
    LOCAL hwnd:HWND
    mov   wc.cbSize,SIZEOF WNDCLASSEX
    mov   wc.style, CS_HREDRAW or CS_VREDRAW or CS_DBLCLKS
    mov   wc.lpfnWndProc, OFFSET WndProc
    mov   wc.cbClsExtra,NULL
    mov   wc.cbWndExtra,NULL
    push  hInst
    pop   wc.hInstance
    mov   wc.hbrBackground,COLOR_APPWORKSPACE
    mov   wc.lpszMenuName,NULL
    mov   wc.lpszClassName,OFFSET ClassName
    invoke LoadIcon,NULL,IDI_APPLICATION
    mov   wc.hIcon,eax
    mov   wc.hIconSm,eax
    invoke LoadCursor,NULL,IDC_ARROW
    mov   wc.hCursor,eax
    invoke RegisterClassEx, addr wc
    invoke CreateWindowEx,WS_EX_CLIENTEDGE,ADDR ClassName,ADDR AppName,\
WS_OVERLAPPED+WS_CAPTION+WS_SYSMENU+WS_MINIMIZEBOX+WS_MAXIMIZEBOX+WS_VISIBLE,CW_USEDEFAULT,\
           CW_USEDEFAULT,350,200,NULL,NULL,\
           hInst,NULL
    mov   hwnd,eax
    .while TRUE
        invoke GetMessage, ADDR msg,NULL,0,0
        .BREAK .IF (!eax)
        invoke TranslateMessage, ADDR msg
        invoke DispatchMessage, ADDR msg
    .endw
    mov eax,msg.wParam
    ret
WinMain endp

WndProc proc hWnd:HWND, uMsg:UINT, wParam:WPARAM, lParam:LPARAM
    LOCAL pt:POINT
    .if uMsg==WM_CREATE
        invoke CreatePopupMenu
        mov hPopupMenu,eax
        invoke AppendMenu,hPopupMenu,MF_STRING,IDM_RESTORE,addr RestoreString
        invoke AppendMenu,hPopupMenu,MF_STRING,IDM_EXIT,addr ExitString
    .elseif uMsg==WM_DESTROY
        invoke DestroyMenu,hPopupMenu
        invoke PostQuitMessage,NULL
    .elseif uMsg==WM_SIZE
        .if wParam==SIZE_MINIMIZED
            mov note.cbSize,sizeof NOTIFYICONDATA
            push hWnd
            pop note.hwnd
            mov note.uID,IDI_TRAY
            mov note.uFlags,NIF_ICON+NIF_MESSAGE+NIF_TIP
            mov note.uCallbackMessage,WM_SHELLNOTIFY
            invoke LoadIcon,NULL,IDI_WINLOGO
            mov note.hIcon,eax
            invoke lstrcpy,addr note.szTip,addr AppName
            invoke ShowWindow,hWnd,SW_HIDE
            invoke Shell_NotifyIcon,NIM_ADD,addr note
        .endif
    .elseif uMsg==WM_COMMAND
        .if lParam==0
            invoke Shell_NotifyIcon,NIM_DELETE,addr note
            mov eax,wParam
            .if ax==IDM_RESTORE
                invoke ShowWindow,hWnd,SW_RESTORE
            .else
                invoke DestroyWindow,hWnd
            .endif
        .endif
    .elseif uMsg==WM_SHELLNOTIFY
        .if wParam==IDI_TRAY
            .if lParam==WM_RBUTTONDOWN
                invoke GetCursorPos,addr pt
                invoke SetForegroundWindow,hWnd
                invoke TrackPopupMenu,hPopupMenu,TPM_RIGHTALIGN,pt.x,pt.y,NULL,hWnd,NULL
                invoke PostMessage,hWnd,WM_NULL,0,0
            .elseif lParam==WM_LBUTTONDBLCLK
                invoke SendMessage,hWnd,WM_COMMAND,IDM_RESTORE,0
            .endif
        .endif
    .else
        invoke DefWindowProc,hWnd,uMsg,wParam,lParam
        ret
    .endif
    xor eax,eax
    ret
WndProc endp

end start
 

Analysis:

The program will display a simple window. When you press the minimize button, it will hide itself and put an icon into the system tray. When you double-click on the icon, the program will restore itself and remove the icon from the system tray. When you right-click on it, a popup menu is displayed. You can choose to restore the program or exit it.

   .if uMsg==WM_CREATE
        invoke CreatePopupMenu
        mov hPopupMenu,eax
        invoke AppendMenu,hPopupMenu,MF_STRING,IDM_RESTORE,addr RestoreString
        invoke AppendMenu,hPopupMenu,MF_STRING,IDM_EXIT,addr ExitString

When the main window is created, it creates a popup menu and append two menu items. AppendMenu has the following syntax:
 

AppendMenu PROTO hMenu:DWORD, uFlags:DWORD, uIDNewItem:DWORD, lpNewItem:DWORD
 
After the popup menu is created, the main window waits patiently for the user to press minimize button.
When a window is minimized, it receives WM_SIZE message with SIZE_MINIMIZED value in wParam.

    .elseif uMsg==WM_SIZE
        .if wParam==SIZE_MINIMIZED
            mov note.cbSize,sizeof NOTIFYICONDATA
            push hWnd
            pop note.hwnd
            mov note.uID,IDI_TRAY
            mov note.uFlags,NIF_ICON+NIF_MESSAGE+NIF_TIP
            mov note.uCallbackMessage,WM_SHELLNOTIFY
            invoke LoadIcon,NULL,IDI_WINLOGO
            mov note.hIcon,eax
            invoke lstrcpy,addr note.szTip,addr AppName
            invoke ShowWindow,hWnd,SW_HIDE
            invoke Shell_NotifyIcon,NIM_ADD,addr note
        .endif

We use this opportunity to fill NOTIFYICONDATA structure. IDI_TRAY is just a constant defined at the beginning of the source code. You can set it to any value you like. It's not important because you have only one tray icon. But if you will put several icons into the system tray, you need unique IDs for each tray icon. We specify all flags in uFlags member because we specify an icon (NIF_ICON), we specify a custom message (NIF_MESSAGE) and we specify the tooltip text (NIF_TIP). WM_SHELLNOTIFY is just a custom message defined as WM_USER+5. The actual value is not important so long as it's unique. I use the winlogo icon as the tray icon here but you can use any icon in your program. Just load it from the resource with LoadIcon and put the returned handle in hIcon member. Lastly, we fill the szTip with the text we want the shell to display when the mouse is over the icon.
We hide the main window to give the illusion of "minimizing-to-tray-icon" appearance.
Next we call Shell_NotifyIcon  with NIM_ADD message to add the icon to the system tray.

Now our main window is hidden and the icon is in the system tray. If you move the mouse over it, you will see a tooltip that displays the text we put into szTip member. Next, if you double-click at the icon, the main window will reappear and the tray icon is gone.

    .elseif uMsg==WM_SHELLNOTIFY
        .if wParam==IDI_TRAY
            .if lParam==WM_RBUTTONDOWN
                invoke GetCursorPos,addr pt
                invoke SetForegroundWindow,hWnd
                invoke TrackPopupMenu,hPopupMenu,TPM_RIGHTALIGN,pt.x,pt.y,NULL,hWnd,NULL
                invoke PostMessage,hWnd,WM_NULL,0,0
            .elseif lParam==WM_LBUTTONDBLCLK
                invoke SendMessage,hWnd,WM_COMMAND,IDM_RESTORE,0
            .endif
        .endif

When a mouse event occurs over the tray icon, your window receives WM_SHELLNOTIFY message which is the custom message you specified in uCallbackMessage member. Recall that on receiving this message, wParam contains the tray icon's ID and lParam contains the actual mouse message. In the code above, we check first if this message comes from the tray icon we are interested in. If it does, we check the actual mouse message. Since we are only interested in right mouse click and double-left-click, we process only WM_RBUTTONDOWN and WM_LBUTTONDBLCLK messages.
If the mouse message is WM_RBUTTONDOWN, we call GetCursorPos to obtain the current screen coordinate of the mouse cursor. When the function returns, the POINT structure is filled with the screen coordinate of the mouse cursor. By screen coordinate, I mean the coordinate of the entire screen without regarding to any window boundary. For example, if the screen resolution is 640*480, the right-lower corner of the screen is x==639 and y==479. If you want to convert the screen coordinate to window coordinate, use ScreenToClient function.
However, for our purpose, we want to display the popup menu at the current mouse cursor position with TrackPopupMenu call and it requires screen coordinates, we can use the coordinates filled by GetCursorPos directly.
TrackPopupMenu has the following syntax:
 

When the user double-clicks at the tray icon, we send WM_COMMAND message to our own window specifying IDM_RESTORE to emulate the user selects Restore menu item in the popup menu thereby restoring the main window and removing the icon from the system tray. In order to be able to receive double click message, the main window must have CS_DBLCLKS style.

            invoke Shell_NotifyIcon,NIM_DELETE,addr note
            mov eax,wParam
            .if ax==IDM_RESTORE
                invoke ShowWindow,hWnd,SW_RESTORE
            .else
                invoke DestroyWindow,hWnd
            .endif

When the user selects Restore menu item, we remove the tray icon by calling Shell_NotifyIcon again, this time we specify NIM_DELETE as the message. Next, we restore the main window to its original state. If the user selects Exit menu item, we also remove the icon from the tray and destroy the main window by calling DestroyWindow.


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