#ifndef __KSMN_ENCHANTMENT_DETAIL_H__
#define __KSMN_ENCHANTMENT_DETAIL_H__

/* all ENC_* must be positive */
#define ENC_POISON 1
#define ENC_FAST 2
#define ENC_SLOW 3

const char *enchantment_name(int type);

#endif /* not __KSMN_ENCHANTMENT_DETAIL_H__ */
