basic room-and-corridor dungeon generator
last update: Sat, 19 May 2012
This is a generator of a dungeon which consists of rooms and corridors.
It uses a "place all rooms, then connect them" algorithm similar to
the game rogue (the description of the rogue algorithm is available
on the rec.games.roguelike.development newsgroup:
[you can read it]
with
[Google Groups]
). The connecting code doesn't use meta-information such as rooms are
in a 3x3 form.
download
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[tech demo (Sat, 19 May 2012 release)] (22,961 byte)
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[PGP detached signature for Sat, 19 May 2012 release] (198 byte)
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[output examples of Sat, 19 May 2012 release] (51,977 byte)
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[tech demo (Mon, 27 Feb 2012 release)] (22,876 byte)
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[PGP detached signature for Mon, 27 Feb 2012 release] (198 byte)
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[tech demo (Thu, 03 Mar 2011 release)] (14,375 byte)
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[PGP detached signature for Thu, 03 Mar 2011 release] (198 byte)
Use this
[public key]
to verify the signature.